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    Home»Game News»Why Final Fantasy XVI isn’t turn-based or open-world
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    Why Final Fantasy XVI isn’t turn-based or open-world

    Nayana GhoshBy Nayana GhoshJuly 15, 2022No Comments2 Mins Read
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    Why Final Fantasy XVI isn't turn-based or open-world
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    Why Final Fantasy XVI isn’t turn-based or open-world: Since the debut of the first Final Fantasy XVI teaser. Gamers have noticed a blend of fresh concepts and classic elements in the next RPG. For example, the fighting system does not use conventional turn-based menus, even though the game will include several well-known summonses. There’s a rationale behind it.

    Producer Naoki Yoshida said that the game features a real-time fighting system to appeal to younger gamers in an interview with Famitsu (as translated by VGC). Yoshida said, “I come from a generation that grew up with command and turn-based RPGs.

    “Over the last ten years or so, I’ve read a lot of perspectives that say, ‘I don’t see the appeal of choosing orders in video games. This attitude is only growing among younger audiences who do not traditionally play role-playing games.

    Why Final Fantasy XVI isn’t turn-based or open-world

    It makes sense since tabletop RPGs, popular years before the series’ 1987 debut, are where the notion of turn-based gameplay in video games first appeared. While some fans have undoubtedly kept playing since then. Many more were born in the more than 30 years that followed.

    Despite its popularity with children, Final Fantasy XVI is rated Mature. The kind of tale Square Enix wants to present is primarily to blame for that.

    However, the studio doesn’t want to place that tale in an open world. Because it would have been too much for the development crew, Final Fantasy XVI is not an open-world game.

    Yoshida outlined the game’s development objectives in a different narrative that VGC translated: “I want a tale about a hero who rescues the planet. Then, I want a summon to go berserk and destroy the map.

    This game will release as soon as feasible. But unfortunately, those objectives did not, at least practically, align with open-world design. “We could have had the chance to challenge ourselves with an open universe if we had a development time of roughly 15 years,” Yoshida said.

    “An open world is not necessary to provide what we think is the finest tale,” the statement reads.
    Although it won’t turn-base or open-world, Final Fantasy XVI will release in 2019.

    Although the much-awaited game has no set release date, it presently scheduled to arrive in the summer of 2023.

    Final Fantasy XVI Final Fantasy XVI news Why Final Fantasy XVI isn't turn-based or open-world
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